International Journal of Social Science & Economic Research
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Title:
GAMING TECHNOLOGIES IN THE SOCIAL WORK STUDENTS TRAINING

Authors:
Anton Stoykov

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Anton Stoykov
Assoc. professor, PhD in pedagogics, The Faculty of Medicine, Trakia University of Stara Zagora.

MLA 8
Stoykov, Anton. "GAMING TECHNOLOGIES IN THE SOCIAL WORK STUDENTS TRAINING." Int. j. of Social Science and Economic Research, vol. 3, no. 2, Feb. 2018, pp. 672-680, ijsser.org/more2018.php?id=47. Accessed 2018.
APA
Stoykov, A. (2018, February). GAMING TECHNOLOGIES IN THE SOCIAL WORK STUDENTS TRAINING. Int. j. of Social Science and Economic Research, 3(2), 672-680. Retrieved from ijsser.org/more2018.php?id=47
Chicago
Stoykov, Anton. "GAMING TECHNOLOGIES IN THE SOCIAL WORK STUDENTS TRAINING." Int. j. of Social Science and Economic Research 3, no. 2 (February 2018), 672-680. Accessed , 2018. ijsser.org/more2018.php?id=47.

References
[1]. Selevko GK Modern educational technologies. M.,1998.
[2]. Federation of American Scientists. Summit on educational games: Harnessing the power of video games for learning. Washington, D. C, 2006.
[3]. Dimitrov, D. Typical game technologies for the kindergarten and the beginner school. Blagoevgrad, 1989.
[4]. Nouvelles technologies - reussir la revolution?// Le Monde del'education, No287 (12), 2000. p. 20-32.
[5]. Geronimus, Yu.V. Game, model, economy. M., 1989.
[6]. Belonovskaya, I. Domestic and foreign experience in the introduction of gaming technology in the training of future managers. Electronic Scientific Edition "Axiology and Innovation in Education" No2 of June 29 2011.
[7]. Knyazev, A., I. Odintsova. (2008) Directing and technology management of active- game training, Moscow, Publishing house RAGS.

Abstract:
This article deals with the role and significance of the educational gaming technologies in the Social Work students training process within the context of developing important personal qualities related with their successful career in future, as well as supporting this process with acquiring new knowledge and practical skills.